Wednesday 2 December 2009

Another Render.

After creating the final product, a group decision was made that in order to make the presentation of the product to the client more enjoyable; that a untextured rotating un-animated version of the model needed to be created.
The meant opening a previous version, and then removing any animation from it in order to create a greyed out un-animated model.
To make the model rotate, once again, the curve editor was used. In this situation, the model was grouped, and key frames added for it at 0 degrees, 180 degrees and 359 degrees (the 1 degree missing is to avoid a slight delay caused by the same angle being used twice when looping). Then, using the curve editors out of range editor, a simple loop animation was created.
After an initial one frame render, it was decided that the model needed a little mor elighting, so a couple of omni lights were added. The intensity of these lights was too high initially, whoever once they were lowered to 0.4, it was about the right intensity. Shadows were then applied to one light using the advanced shadows setting.
The model was then rendered for 600 frames, giving 20 seconds of animation, which will then be looped for use in the presentation. Unlike the previous render, this version only took 35 minutes.


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