Saturday 26 September 2009

An introduction to Virtual Environments

This unit has been split into two tasks, with one requiring a lot more work and time than the other, however the other containing some very complex use of 3dsMax.
My initial thoughts on these tasks were that the amount of work required seems overwhelming, however, on further reflection during the tutorial and lecture, it became more apparent that with a well planned schedule, the workload should never be too intense.
The first task is to create a 3d model of my face. This requires taking a photograph of my face and then making sure that it is correctly aligned, and that it is made symmetrical so that when it is taken into 3dsMax, that it will be possible to make a 3d model from the picture.
This work will evolve over the next few weeks, following a series of web based tutorials, guiding me in every step through to even animating my face.
The second task is to create a 3d model for use in a display at The Museum Of Power (located in Maldon, Essex).
This task will be undertaken in a group of four people, and tasks will need to be delegated among each other fairly.
This work will be more time consuming, and it needs to be done to a professional level, as it will be shown to the museum volunteers, and the best groups work will be chosen by them, potentially for display.
My overall thoughts abut this module is that it could be a good learning experience for me, although a lot of work.

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